Reduced Super charge 97 → 75 (3 → 4 ammo for Super)įixed the issue in Brawl Ball where the ball could be locked behind a team's own goal Kit can no longer attach to recently spawned Brawlers Kit can now be damaged while attached to enemy playersįixed the issue where Kit could use his Super again if he detaches from a friendly player before the current Super is completely drained Reduced throwing attack damage when attached to friendly players from 2000 → 1600įixed the issue with the Super charge rate scaling with Power Cubes when attached to enemiesįixed the issue with "Cardboard box" still charging the Super at a faster rate when moving Increased number of projectiles needed for Super 8 → 9 Increased base attack projectile speed 3044 → 4000 Slightly increased Super charge gained from Super damage Maintenance - January 18thĪpplying general server fixes and improvements We are also exploring removing the ability of Gadgets to charge Hypercharges (which contributed to making Fang and Edgar stronger), but it still needs more testing, and it should happen with the next update. Star Power - Protocol: Assist - Now ammo is only reloaded when hitting Brawlers Star Power - Protocol: Protect - Reduced transferred damage 100% → 30% Reduced Base HP 3400 → 3000 (for both Larry and Lawrie) Increased the number of Basic attacks needed to charge Super 5 → 8 Increased the number of Basic attacks needed to charge Super 3 → 4 Maintenance - February 7th Balance Changes
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